Quick Example
Quick Example
Let's go through the process of making a textured cube in Blender and having it show up in X-Plane.
Launch Blender, Set Up Our Workspace
Ensure lamps and cameras are out of the way
Ensure scene settings are correct
Save as Custom Scenery/TXWF/cubes/cube_tutorial.blend
Create a Basic Cube, Set Layer 1 settings
Create a cube
Open Scenery Panel
Set Up Layer One Settings
Setting Material/Texture Properties
Create Material
Set Material Properties
Open Image (we skip UV Mapping) Albedo
Open Image NML
Create library.txt
Launch X-Plane!
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