Quick Example
Let's go through the process of making a textured cube in Blender and having it show up in X-Plane.
- Ensure lamps and cameras are out of the way
- Ensure scene settings are correct
- Save as Custom Scenery/TXWF/cubes/cube_tutorial.blend
- Create a cube
- Open Scenery Panel
- Set Up Layer One Settings
- Create Material
- Set Material Properties
- Open Image (we skip UV Mapping) Albedo
- Open Image NML
Last modified 3yr ago